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The Art of Gaming next to a paint palette with puzzle pieces

100 Things To Do On Your Game


Writing
1. Add 1 section/scene to outline
2. Break down 1 section of outline
3. Fill out 20% more of character sheet or expand character sheet
4. Use the Character Interaction Wheel
5. Do a Character Interview
6. Edit 1 scene of your draft
7. Do 1 page of Leviathan Worldbuilding
8. Write to the next hundred
9. Dive into 1 character's backstory
10. Start a word crawl
11. Read dialogue out loud
Coding
12. Bug Hunt
13. Fix 1 bug
14. Decouple something
15. Code part of 1 feature
16.Study the coding language your WIP is written in
17. Plan out classes need for 1 feature
18. Add comments to code
19. Progress on a feature
20. Work on AI
21. Plan a tool
22. Consider optimization
23. Create way to simulate states
24. Simulate game scenario
25. Have a rubber duck session
Game Design
26. Chart ideal difficulty curve
27. Break feature into tasks
28. Calaulate progression curve
29. Make/edit choice map
30. Playthrough like a noob
31. Edit UI
32. Test for accessibility
33. Work on tutorial
34. Develop core mechanic
35. Cut or justify 1 feature
36. Edit one pager
37. Fine tune menu system
38. Consult game accessibility site
39. Work on game feel
40. Attempt a speedrun
41. Evaluate systems
42. Collect gameplay refs
43. Test controls
44. Playtest all the way through
Research
45. Research a similar setting
46. Research time period
47. Research weapons/tech
48. Research sensitive topics
49. Research flora/fauna
Art
50. Design 1 map/bg
51. Design a character
52. Animate 2 frames
53. Make a ref board
54. Work on a model
55. Finish an asset
56. Make a background
57. Color something
58. Work on a sprite
59. Draw UI asset
60. Touch up an old asset
61. Design an item
62. Work on an expression
63. Light a scene
63. Storyboard a scene
64. Make/find VFX
65. Make asset list
66. Make animation list
67. Test animations
68. Make/find particle effect
69. Check animations
Audio
70. Make/Add to SFX list
71. Balance audio levels
72. Find music
73. Add UI sounds
74. Make a loop seamless
Marketing
75. Determine target audience
76. Plan 1 post
77. Determine competing products
78. Analyze competing product's fans
79. Write a devlog
80. Write blog post highlighting a feature
81. Locate target audience
82. Edit game page
83. Plan release date
84. Plan prelaunch
Community
85. Support another dev
86. Seek support
87. Create thanks screen
88. Get feedback
89. Check credits screen
Project Management
90. Chart time taken on a task
91. Update kanban board
92. Add tasks to backlog
93. Estimate time costs
94. Plan next milestone
95. Work on 1st task in todo list

“But wait, these don’t add up to 100!”

That’s because whenever I was stumped coming up with my list last year I added something I often forget to do: rest. So for each category imagine there is another entry at the end telling you to rest.