100 Things To Do On Your Game
- Writing
- 1. Add 1 section/scene to outline
- 2. Break down 1 section of outline
- 3. Fill out 20% more of character sheet or expand character sheet
- 4. Use the Character Interaction Wheel
- 5. Do a Character Interview
- 6. Edit 1 scene of your draft
- 7. Do 1 page of Leviathan Worldbuilding
- 8. Write to the next hundred
- 9. Dive into 1 character's backstory
- 10. Start a word crawl
- 11. Read dialogue out loud
- Coding
- 12. Bug Hunt
- 13. Fix 1 bug
- 14. Decouple something
- 15. Code part of 1 feature
- 16.Study the coding language your WIP is written in
- 17. Plan out classes need for 1 feature
- 18. Add comments to code
- 19. Progress on a feature
- 20. Work on AI
- 21. Plan a tool
- 22. Consider optimization
- 23. Create way to simulate states
- 24. Simulate game scenario
- 25. Have a rubber duck session
- Game Design
- 26. Chart ideal difficulty curve
- 27. Break feature into tasks
- 28. Calaulate progression curve
- 29. Make/edit choice map
- 30. Playthrough like a noob
- 31. Edit UI
- 32. Test for accessibility
- 33. Work on tutorial
- 34. Develop core mechanic
- 35. Cut or justify 1 feature
- 36. Edit one pager
- 37. Fine tune menu system
- 38. Consult game accessibility site
- 39. Work on game feel
- 40. Attempt a speedrun
- 41. Evaluate systems
- 42. Collect gameplay refs
- 43. Test controls
- 44. Playtest all the way through
- Research
- 45. Research a similar setting
- 46. Research time period
- 47. Research weapons/tech
- 48. Research sensitive topics
- 49. Research flora/fauna
- Art
- 50. Design 1 map/bg
- 51. Design a character
- 52. Animate 2 frames
- 53. Make a ref board
- 54. Work on a model
- 55. Finish an asset
- 56. Make a background
- 57. Color something
- 58. Work on a sprite
- 59. Draw UI asset
- 60. Touch up an old asset
- 61. Design an item
- 62. Work on an expression
- 63. Light a scene
- 63. Storyboard a scene
- 64. Make/find VFX
- 65. Make asset list
- 66. Make animation list
- 67. Test animations
- 68. Make/find particle effect
- 69. Check animations
- Audio
- 70. Make/Add to SFX list
- 71. Balance audio levels
- 72. Find music
- 73. Add UI sounds
- 74. Make a loop seamless
- Marketing
- 75. Determine target audience
- 76. Plan 1 post
- 77. Determine competing products
- 78. Analyze competing product's fans
- 79. Write a devlog
- 80. Write blog post highlighting a feature
- 81. Locate target audience
- 82. Edit game page
- 83. Plan release date
- 84. Plan prelaunch
- Community
- 85. Support another dev
- 86. Seek support
- 87. Create thanks screen
- 88. Get feedback
- 89. Check credits screen
- Project Management
- 90. Chart time taken on a task
- 91. Update kanban board
- 92. Add tasks to backlog
- 93. Estimate time costs
- 94. Plan next milestone
- 95. Work on 1st task in todo list
“But wait, these don’t add up to 100!”
That’s because whenever I was stumped coming up with my list last year I added something I often forget to do: rest. So for each category imagine there is another entry at the end telling you to rest.
